A Game Engine in the Elm Style!

A ‘Nu’ way to make games! The Nu Game Engine was the world’s first practical, purely-functional game engine. And it has recently accomplished another first — allowing developers to use Elm-style architecture (AKA, model-view-update) to build their games in the cleanest, most understandable possible way! This article will go over two examples often used by the Elm developerContinue reading “A Game Engine in the Elm Style!”